Vega

Wireless all-in-one 3D Scanner

Role

Product Designer

Platform

3D Scanner

Time

2024 - Present

With the growth of consumer-level 3D scanning demand, users hope to achieve high-precision object scanning through lightweight and portable equipment, free themselve from long long cables and heavy computer.

Objective

Build an all-in-one standalone portable 3D scanner, which can handle scanning small to big objects and also post-processing in scanner itself

Make the software intuitive enough for newbies who's never touched 3D scanner before to easily start using

What I've done

I was responsible of designing both the built-in software of the scanner and the matched software for PC. Here I present the scanner-side software only.

Here're my tasks:

  • Analyse Requirements

    • Stakeholder Interview

    • Brainstorm

    • Competitive Analysis

    • Information architecture

  • Write PRD

  • UX Design

  • UI Design

  • Meetings

  • Fight with software developers

  • Tell hardware staff we need everything

  • Endless Testing

  • Watch it finally being launched and cry

Key Design Showcase

Right Gesture

Right Gesture

Reasonable layout suitable for using with both hands

The industrial designer gave it a silicone case with two protrusions that can be used to hold. So the right way to hold this scanner is to grip on those protrusions with both hands.

Therefore, I decided to put those key features on both sides for each thumb to be easily reached.

πŸŽ‰ Bonus: Even the slider is a circular sector, slide it with your thumb is a very smooth experience.

The Navigation

When you take out the scanner, what's the first thing you'd like to do? Start scanning or just want to see what projects you've scanned?

The first plan was to open the file list for users to quickly reach scan projects. Users can directly start post-processing or transfer files to computer, it seemed a clear flow. However, after interviewing some of our stakeholders and support staff, I found out that users would prefer to take this scanner as a tool, not a phone-simulator with a 3D scan APP installed. So in the end, I chose the other flow - you can start scanning when starting up.

It turns out that users do like this, they commented about how convenient it is to be able to start scanning immediately, and data has shown that few people would click the 'Library' button(The entrance of file list) right after starting up.

When you take out the scanner, what's the first thing you'd like to do? Start scanning or just want to see what projects you've scanned?

The first plan was to open the file list for users to quickly reach scan projects. Users can directly start post-processing or transfer files to computer, it seemed a clear flow. However, after interviewing some of our stakeholders and support staff, I found out that users would prefer to take this scanner as a tool, not a phone-simulator with a 3D scan APP installed. So in the end, I chose the other flow - you can start scanning when starting up.

It turns out that users do like this, they commented about how convenient it is to be able to start scanning immediately, and data has shown that few people would click the 'Library' button(The entrance of file list) right after starting up.

Initial Plan - You'll see the file list first, then you can click '+' to start scanning

Selected Plan - You'll see the scan page first, then you can reach file list there

A more intuitive way for calibration

The traditional way of calibration is to point the scanner to the center of the calibration board, adjust the angle of the scanner(which has its rules), and move the scanner along the line formed by scanner and board center. At the same time, you have to keep an eye on the PC’s screen, which displays the board and the position your scanner casts on the board. As you move along the line, the scanner will automatically capture images when it hits appropriate height(which, of course, also has its rules).

e.g. another angle

The hardest part is moving along the line, why? Because you have to keep the angle whilst keep the scanner cast at the center of the board, and also you have to twist your neck in order to look at the computer screen.

Now we have a chance to improve the experience vastly. Here're the 2 key things we did:

Offer users a stand for calibration board

With this angle-calculated stand, there's no need to keep scanner at those hard-to-keep angles. Users just need to hold their scanners horizontally (parallel to the plane where board and stand are placed) and point at the center of the board.

Turn the vertical height indicator into flat circles to represent different height

Just like a AR game. The white circle represents the current height, and blue circle represents the target heights you need to reach. The task for you is to use white circle to eliminate all blue area, then you win the game.

"The scanner is easily calibrated in just a few minutes using the calibration board and stand" β€”- From one comment

Light&Dark theme to adapt to different environment

You'll never know where your user would take the scanner to, so it's crucial to display the interface clearly in different lighting environment.

For developers to better implement this, I also build a design library. With carefully arranged tokens, both the figma design and the final UI developed can switch theme easily.

πŸŽ‰ Try clicking the lightbulb on the bottom-right corner

Smooth transition to kill the boring waiting

There're always some actions will take more time to process, so I added a fluid animation and also showed tips for how to better use the scanner while users waiting. (Animation credits to my outstanding visual designer)

Praise from user 🩡

Praise from user 🩡

πŸŽ‰ Try clicking 'Apply' on the bottom-right corner

Additionally, the animation echos with the scan opening (oh yeah, starting scan also takes a little time), the colorful flowing light is kind of like a brand throughout the software.

πŸŽ‰ Try clicking the blue 'Start' on the right

Spread out

Users can tell you how I'm doing

  • "While the Vega is not necessarily a replacement for an engineering grade metrology scanner, its affordable price and ease of use makes it an excellent all round scanner for most users’ scanning needs" β€”β€”@Christopher Pardell

  • "The user experience is pretty good both on the device itself and the desktop app. They've clearly thought about a lot of things in detail and it's good to see regular improvements to the software that solve bugs and improve the UX" β€”β€”@Jof

  • "The onboard Vega software is intuitive and not being tied to the computer is really convenient" β€”β€”@DJ

  • "It’s been fairly intuitive, well build, and it just looks cool!" β€”β€”@RAM

Designed with milktea&love

Β© Chaine Ye

Designed with milktea&love

Β© Chaine Ye

Designed with milktea&love

Β© Chaine Ye